Monday, May 18, 2009

OppGames: Clever "20Q" Gameshow is Opposite of 20 Questions

As you may know, the game of 20 Questions involves person A thinking of a person, place or thing, and person B then asking a series of questions in order to narrow down the possible choices until one object - and one only - matches all the clues gathered so far. And B must whittle down the choices in 20 questions or less.

But how can you translate that into a watchable and fair gameshow? Well, it has kinda been done before, in a show I liked as a kid called "What's My Line?" In this case, it was always a person. The problem was that the host often had trouble answering, since there was no control over what the celebrity panelists could ask. Of course, that could lead to fun and humor, but the downside is the potential for throwing off the panelists by having a confused host say "Maybe" when it really was a "Yes", or misunderstanding what the panelist asked.

Cut to 2009, and the folks behind the new 20Q gameshow (to air on GSN) decided to come up with a fun and fully fair version of the game. They decided to DO THE OPPOSITE of games like 20 questions, 20Q (the hit handheld game) and What's My Line.

What's the opposite, you ask?
Instead of asking questions to get clues,
the players are just GIVEN A SERIES OF CLUES.

In this new gameshow, the players get to see one clue at a time, up to 20 of them. Players decide when they have enough clues to give an answer with certainty (or close to it). Of course, there is risk in answering incorrectly (you may get eliminated), so you have to balance waiting for more clues versus getting in with a right answer before the others.

Since the key element of "Players ask questions"
has been reversed to "Players get answers",
I submit that the TV version of 20Q is an excellent example of OppThink in the game domain. The new gameshow is basically "20 Questions In Reverse."

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